Introduction: The History of Resident Evil, a horror survival game series developed and published by Capcom.
The first game in the series, Resident Evil was released in 1996 and was a groundbreaking title. It was the first survival horror game to incorporate puzzles, inventory management and a four-member team.
The series is often credited with establishing the survival horror genre. Resident Evil became popular during its release, with its commercial success leading to more sequels and spin-offs over subsequent decades.
The Beginning with Resident Evil
The original Resident Evil game was released in 1996 and had a significant influence on the survival horror genre.
Every time, when a company is looking for innovative ways to outsmart their competition, they often turn to old school marketing strategies. This is no different with the release of Resident Evil 7. The first Resident Evil game was released twenty years ago; but this didn’t stop Capcom from reviving the franchise into a new era by releasing Resident Evil 7 in January 2017.
This new release has helped bring back people who have been playing the series for years and also brought in new players who have never experienced the franchise before. By keeping their fans satisfied and bringing more people into their world, Capcom is creating an unforgettable experience that will last forever.
Resident Evil 2 and the Rise of Zombies in Video Games
Resident Evil 2 is a survival horror game and the first game in the Resident Evil franchise created by Shinji Mikami and produced by Capcom. They released their first installment in 1996 and it was a major success. Many other games followed, some of which had zombies as enemies.
The popularity of zombies in video games started with Resident Evil 2. Most people have probably heard of this game but not all know the story behind it. In 1996 a young development company called Capcom was trying to create a new horror experience for gamers since playing these games for years had become stale to them. The creator, Shinji Mikami, decided to put his life savings into making this new horror experience that would become an instant hit for the company- Resident Evil 2.
This is just one example of how zombies have become an important
Resident Evil 3’s Success and Reintroduction of Intense Action to Survival Horror Games
In the year 1998, Resident Evil 3 and its subsequent sequels introduced intense action to the survival horror genre, which had been waning over the previous decade. Despite this change in genre, Resident Evil 3 still retained a certain sense of survival horror with its emphasis on survival and exploration.
The success of Resident Evil 3 has led to other games within the series and from other developers to re-invent themselves as a form of intense action. The market for these games has grown exponentially in recent years due to a large variety of video games being released that are meant for people who are looking for a more intense experience.
Resident Evil 4 and Thoughts on How it Changed Horror Game Design
Resident Evil 4 is a horror game that changed how horror games are designed. It is a survival-horror game with a huge emphasis on quick, intense action and combat.
To understand how Resident Evil 4 changed horror game design, we need to look at what changed, what didn’t change, and why it did change. The biggest change was the control scheme and the way you had to use it to survive. By giving players the ability to switch between two characters (a Leon S Kennedy character and an Ada Wong character), Capcom was able to create tension by making both characters do different things at different times. Players no longer needed time to predict enemy attacks which meant that they could quickly react with whatever strategy was best for them when they encountered an enemy in their path.
Resident Evil 5’s Success & A Complete Turnaround for the Series
Resident Evil 5 is the sixth game in the main series and a complete turnaround for the series. The franchise had been on a downward spiral, but with Resident Evil 5, Capcom brought back characters, revitalized the gameplay, and took the franchise to a whole new level.
From its release in 2009 until 2016, Resident Evil game sales had declined by 75% while Resident Evil films sold only 1 million tickets worldwide. In 2017 though, Capcom released the remastered version of RE5 which was highly successful and brought back gamers who left during that period.
Resident Evil 5’s success has helped bring back gamers who left during that period as well as revitalize others who stopped playing in 2008 or earlier. With its return to form Resident Evil has taken off again and become one of Capcom’.
Conclusion on Resident Evil Series
In the Resident Evil series, there has been a lot of merchandise and video games released.
The conclusion on Resident Evil series is that it has been a successful franchise for Capcom.